print("GAME OVER")
Well, kind of. There is still a lot that i could have added to my game such as double jumps, king pawns, AI and a better interface. I also feel like there may be bugs that I am missing out on but oh well.. The game may not be perfect or even complete but I have met the requirements of the project and reached the deadline so what I have is enough for now. And after all a good developer know that their software/game is never complete. Perhaps I will continue working on it in my own time for my own learning. If I get any further with it I may even blog about it here ( LOL me blog by choice? nah... but lets still see )
So let me just give an over view of the game that I have now:
- The game can be played with both the mouse and the keyboard. I actually managed to figure out the mouse press event. I just needed to add a sort of counter for the first move and the second move. Once i got this i managed to link it with a key press event as well. However, this was the last thing that I did. The left and right keys can be used to make a move, however the mouse still has to be used to select the pawn.
- The game can end as win, lose or tie. The player with the most pieces left when the game ends will be the winner.
- I cannot say if my graphics are great but I feel like I have met the requirement for mature graphics(?).
Here are a few screen shots of my game now:




print("Goodbye World!")
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